Comments

Log in with itch.io to leave a comment.

(1 edit)

What am I supposed to do with the ape and the tree? The game keeps saying that it's "too far".

Edit: NVM, I put the ape on the balcony.

Throw the banana on the tree.   :)

I already figured that out. Thank you, anyways!

banana + ape = many invisible bananas

(+1)

Wish the game was a bit more consistent in how it defined screen edges (some of the places were a bit too finicky in where you need to click in order to switch screens)

And I'd like to see a (per screen) zip-mode for paths you've already taken before. (but I don't demand it.)

but, all in all, a good game so far.

Thanks for your suggestions and for your opinion.

The edges problem is known and I'll try to fix it.

I just started to develop the third level.

(+2)

Great idea and fun demo! 

It's a good combination of word and adventure play. The relatively shord words give you a chance to find something suitable and making the takable objects shake a bit was also nice, so there is no pixel hunting.

A few objects I couldn't use (Comb, for example), but I guess that's intended.

Again, this was an interesting concept and it was executed very well, IMO.

Thank you! :)